Gears 2 Details: What we know up till now
By Blankman
Posted on Wed May 14, 2008 at 01:47:28 PM EST

Ok guys & gals, there's a lot of info that have surfaced in the past couple of days, so I put up this diary to keep us abreast of everything.  These details are things that we've learned about outside of the latest Game Informer article.  Big ups to Average for starting the bulleted details (forgive me if I've edited some of them & added more info)!  I copied & pasted some of my previous gameplay reveal analysis list as well.  **NOTE: I'll be constantly updating this diary with any new info as it rolls in, so refer to this frequently!


---CAMPAIGN---

•Framerate will not dip under 30 FPS promised Cliffy.
•Carmine is back (Anthony Carmine died in the first game & Cliffy acknowledged this, but wouldn’t give any further description as to why or how he returned.   Just that Carmine was a weird fan favorite so they brought him back).  Hmmm, shades of Halo's Sgt. Johnson maybe or perhaps something like South Park's Kenny? ;)
•COG "redshirts" have a minor redesigned helmet & appear to have a beefier build.
•Campaign will also be longer than Gears 1.  More variety of locust, more weapons, and more vehicle sections.
•"Thirty percent of the campaign is underground.  Cave games are cool, but this is not a spelunking game."
•Squad ordering (Assault/Cover fire/Regroup) has been dropped.

•New Locust enemy-types:
   •Kantus (healer/necromancer)
   •Small Locust-type that plants roadside IEDs & throws grappling hooks for boarding Derricks.
   •Rockworms that provide moving cover.
   •New locust 'Grenadier' is seen being pummeled by the new fisticuffs execution.
   •New locust 'Hammerhead' (helmet makes him look sort of like a hammerhead shark).

•“The chainsaw duel itself, moment for moment, takes about as long as the old chainsaw action does because what we do we actually make the actual act of chainsawing somebody at the end of the duel extremely quick,” states Cliffy.  You will no longer be invincible/god mode when chainsawing.  Attacks can be interrupted in mid-duel.  Two people can chainsaw one guy at the same time.
•You're locked into the chainsaw duel-win or lose.  It can also wind up being a draw in which you can grapple to re-engage in another duel.
•The Lancer has a longer barrel that extends a bit farther than the chainsaw attachment, blue targeting cross-hair on the iron sights, new muzzle flashes, and firing sound effects.  Also, new active-reload HUD display animation were seen for the Lancer and Hammerburst.
•Retooled Hammerburst sounds beefier and has the ability for semi-automatic.  It now has a barrel extension.  The faster you tap the the right trigger, the faster it fires.  However, with the faster fire rate comes more recoil.
•Specific weapons will cycle around the maps.
•Stopping power.  If you're running towards an enemy and he is firing straight into your chest, you will slow down.
•Tracer fire has now been added to give a better visual to where your shots are heading.
•The opportunity to spawn with either the Lancer or Hammerburst is available.
•Grenades can be stuck anywhere; not just on enemies.  They can be planted on the ground, walls, doors, etc. to produce a proximity mine.
•Smoke grenades now carry a stun effect that ragdolls anyone within range.

•New weapons:
   •Poison gas grenade.  It produces a cloud of smoke that kills anything that lingers in it (similar to gas in the Garden map).  Grenades can be tagged onto enemies were they will slowly die.  Players that are tagged by the poison grenade can also injure teammates if they get too close to them.
   •Scorcher (Flamethrower).  According to X360 magazine, "Most realistic fire in a game we've ever seen."
   •Gorgon Burst Pistol has four-six round burst shots in each clip.
•Gnasher shottie has not been nerfed.
•When using the left trigger aim feature, the perspective is tighter than in Gears 1.  Peripheral vision is now decreased much more than originally.
•Sidearms are now shown on COG thighs instead of magically appearing (Gorgon Burst pistol on Marcus' thigh).
•The smoke from the pistol barrel actually floats quickly towards the back of the Derrick, showing some impressive wind physics- Thanks Crunk!
•Active reloads have expanded.  Cliffy gave a few examples: Boltok pistol will fire faster in AR, better accuracy & certain weapons will have better range when AR is pulled off.

•New weapon-specific executions:
   •Chainsaw to the back-"Taint to the throat"
   •Meatshield option when your sidearm is out (press A-button)
   •"Fun use of Torque Bow blades," according to Cliffy
   •Longshot will be used like a golf club.
   •UFC beatdown on downed enemy (pressing Y-button) dubbed "GnP" by Major Silva & Degrees!
   •Curb stomp returns.

•Meatshields will deteriorate under fire, as well as drip blood on the floor as you drag them mercifully along.  As they leak blood onto the ground, they will leave trails.
•Once you are taken as a meatshield, you are automatically dead.  According to Cliffy, you are now a lifeless husk & you'll either respawn or wait in the lobby to spectate depending on the gameplay mode that was chosen.  So this sounds like meatshields are allowed in multiplayer!
•Bullet shields.  Big metal shield that stops you from getting hit.  They can be planted into the ground to make a new cover.  Enemies can kick it down if they get close enough.
•When people are down, but not out; they can tap the A-button and try to crawl away.
•When you're injured & moving along the wall, the blood will drip down the wall.
•Destructible cover.  "No more hiding behind that crate taking loads of fire," according to Tsunoda.
•The A-button usage has now been expanded for the slide/slam into cover.  By pressing it again & depending on the orientation of the thumbstick, you can change the angle approach, back up, or stop mid-slide.
•According to Cliffy,"The hundreds of Locusts pouring out of the emergence holes can be killed if you want."  However, on the gameplay reveal, the reticule doesn't turn red which might indicate that the multitude of enemies are window dressing.  Also, several Boomers are interspersed among Drones.

•New COG vehicles: Derrick and Centaur.
   •Derricks towing Grind Lifts need to be positioned at specific locations in order to drill & insert the two-man grinder pods.
   •The Centaur is a combination of a tank/monster truck(seen shooting two rounds into the face of a Brumak on the gameplay reveal).  There will be a level dedicated to driving one & the Centaur will have an active reload!
•More vehicular sections were promised.


---MULTIPLAYER---

•Multiplayer is 5 vs 5.
•Online functionality will also be very competitive to other titles.
•Party system has been confirmed.
•Kotaku's Crecente got Tsunoda to use the terms: "co-op", "tactical", & ""squad" when asking him about the number of players in co-op play.  Possible four player co-op.
•They are shipping with more multiplayer maps out of the box than Gears 1 and many more multiplayer modes.
•"As far as the multiplayer goes, we're shipping with at least ... well, I don't know what the embargo is ... but we're shipping with a lot more f#cking multiplayer maps this time time around. A lot more multiplayer modes.  So when you look at the matrix of maps to modes, it's literally hundreds of hours of gameplay.  And there's also some fun stuff that we haven't announced yet in regards to co-op."  Ah, leave it to Cliffy to amp up the multiplayer love!
•GameDaily's 10 Questions for Cliffy garnered this response:
   Q." "Is there any way to remove the HOST ADVANTAGE in Gears of War?"
   A.: "We have many, many optimizations planned for Gears 2 that will 'drastically' reduce these issues as well as another few tricks up our sleeves that I'm not able to reveal quite yet.  Trust me that it's really high on our list of things to make right."

•New/modified Gametypes:
   •Assasination gametype (renamed Guardian) has been altered.  Everyone respawns until their leader is killed.  When the leader is killed off, they stop respawing and the game ends when everyone is eventually dead on one team.
   •New gametype "Wingman" has 10 players split into teams of two.  Each team is played as a different character (e.g. Marcus and Marcus vs Dom and Dom, etc).
   •New gametype "Meatflag" (variation of CTF-Epic style).  The flag will instead be character wandering around the center of the map. That character has his own weapons and even a place on the leaderboard.  To capture him; you will need to down him, pick him up as a meatshield, and take him back to your base.  If you shoot the 'meatflag' enough times while he's being dragged back to the enemies' base, his captor will lose him and he'll go crazy on everyone around him.
•On games with no respawn, you can fly around the map as a "ghost cam" when you are dead.  You can even take screenshots that will be uploaded to the community!
•Achievement whores will be mitigated.  "If you're going for headshots," he gave as an example, "you get one headshot that counts and any other headshots won't count towards your Achievement, so players don't just play to get headshots the entire round just to get Achievements."
•Achievement progress has now been simplified & will be tracked in real-time which is viewable thru a menu.
•Cliffy talks about how each player can play on a different difficulty setting in co-op.  "It's just a number of tweaks, number-wise, behind the scenes as far as player health and player weapon damage.  We know which pawn is which, and we know what all the variables behind the scenes, so we can control all that.  We have the splits, where one player goes one way and one goes another way.  Those co-op splits, that's where it really kicks into high gear as far as players being able to be in their own difficulty.  We found in Gears 1 that a lot of players had a tough time, dying during those splits. We're making casual difficulty truly casual."

•New Maps:
   •New map 'River': Each team has a thin strip of land with a house and sniping tower, and in-between them is a river.
   •New map 'Security': long thin map.  To the left and right are stairs leading to verandas that run the entire length of the map.  You are barred access by red lasers, which will kill you if you attempt to pass through.  A power weapon is barred on the other side of the map while the other end is defended by sentry guns.  There is a button in the middle of the map that turns off the lasers and sentries for 20 seconds.
•Gridlock returns, but looks overgrown with vegetation (shown in Game Informer Gears 2 issue).
•Dizzy's character model (looks like Chuck Norris) will be available in multiplayer.  You can even shoot off his cowboy hat!
•Early adopter tax (buy now, free after a set amount of time) & sponsored DLC multiplayer maps are bring explored.  Remember the Discovery Channel's Future Weapons' sponsorship for Old Bones & Raven Down? :D

"Buckets and Buckets of blood," according to Cliffy.  Hell, bring a mop as well!  LOL

Update [2008-5-23 14:10:55 by Blankman]:


Display:

Nice job with summing it all up Blank!

by Average on Wed May 14, 2008 at 02:02:38 PM EST


Blank, do you want to play some gears tonight?

And did you get my message last night?

by Average on Wed May 14, 2008 at 02:03:19 PM EST


I'm game for some Gears tonight.

Was your message last night about an invite, Average?  I sent you a couple, but were you appearing off-line?

Gears is my Star Wars! Wooohhh!!!

by Blankman on Wed May 14, 2008 at 02:36:03 PM EST
[ Parent ]


Ya.

It was about your invite, I wanted you to let everyone in the game know that one of my good friends had just got COD4..Quite late. And I promised I'd run some games with him.

Tonight I'm all for GOW tho! :) What time do you want to plan on getting online?

by Average on Wed May 14, 2008 at 02:42:38 PM EST
[ Parent ]


Yeah. I got it.

No problem, Average.  Thanks for letting us know.  I'll most likely be on around 6:30 PST.

Gears is my Star Wars! Wooohhh!!!

by Blankman on Wed May 14, 2008 at 03:04:01 PM EST
[ Parent ]


great review

ROLL TIDE!!!!!!!!!!!!!

by DEGREES OF FREEDOM on Wed May 14, 2008 at 03:18:03 PM EST


Can you believe all the improvements?

Seriously, what an evolution!

Eat A Peach

by Zoso Fan on Wed May 14, 2008 at 03:33:45 PM EST


Mind boggling, huh?

And they still haven't released a fraction of the goodies they have in store for us!

Gears is my Star Wars! Wooohhh!!!

by Blankman on Wed May 14, 2008 at 03:40:27 PM EST
[ Parent ]


Thats the even crazier part!

Eat A Peach

by Zoso Fan on Wed May 14, 2008 at 03:56:01 PM EST
[ Parent ]


Sick

This is sick. Great news and I'm really hyped. I'm surprised that there's been this outpour of information. What I would really like is for Gears to cater to the competitive community. Wouldn't it be awesome to have TrueSkill ranks in Gears 2? As well as playlists. Can we have replays too? Am I asking for too much? lol. If so, can you blame me?

by johnart on Wed May 14, 2008 at 03:53:23 PM EST


It all sounds fine,

but it just seems you're asking for a Haylow-esque Gears ;)



Spell IHOP then say "ness"

by Grymm on Wed May 14, 2008 at 03:56:25 PM EST
[ Parent ]


Ipsno on the Party System.

More inform here:

http://www.xbox360fanboy.com/2008/05/14/cliffyb-no-party-system-in-gow2-would-be-a-pretty-big-f-ckup /



Spell IHOP then say "ness"

by Grymm on Wed May 14, 2008 at 03:58:17 PM EST


And by "ipsno," I mean,

"YES!!!"



Spell IHOP then say "ness"

by Grymm on Wed May 14, 2008 at 04:00:41 PM EST
[ Parent ]


AWESOME!

Gears 2 is coming along nicely...

Gears really was nothing more than a set up...its multiplayer was extremely bare bones, single player lacking any real depth and feature set could be toppled by some arcade games.

That said, it had gameplay that rivaled the best in the business which made multiplayer seem detailed, single player perfect and feature set enough.

Now that they've laid the ground work they can match up the gameplay to a full blown feature set and make people forget about GTA as a Game of the Year candidate...

Community Manager
GearHeads: Always running above 60 FPS~Nothing Less. -carr

by SweetTea023 on Wed May 14, 2008 at 04:27:36 PM EST


Not to derail the topic

But some of the best MP games of all time still rely on teamdeath match only. :)

Like Blankman and ESUNS were saying a couple days ago, Gears is the best multiplayer experience available. The amount of emotion and drive alone surpasses any other game.

But the necessary party system and additional features will obviously only improve online. :)

Eat A Peach

by Zoso Fan on Thu May 15, 2008 at 02:17:47 AM EST
[ Parent ]


I guess

gears really proved that games don't always need features to be fun.

by MacheteMan7 on Thu May 15, 2008 at 02:40:33 PM EST
[ Parent ]


NEED MORE

Need more info now! My brain demands to know everything it can about Gears 2.

by Average on Wed May 14, 2008 at 04:44:36 PM EST


Just one question..

Overall a great, great roundup.  Thanks for doing it, Blank!

But I have a question regarding this:

"Sidearms are now shown on COG thighs instead of magically appearing (Gorgon Burst pistol on Marcus' thigh).  Gorgon Burst Pistol has four-six round burst shots in each clip."

Well, I was just playing Gears today and noticed that my sidearm wasn't "magically appearing".  It was on the thigh just as you describe Gears 2 as having.

So it would appear that little piece of the roundup is incorrect, but otherwise great job!

Go time brotha

by Major Silva on Wed May 14, 2008 at 06:50:55 PM EST


Really?

I never see my sidearm on my character's thigh(Lt. Kim).  It's always either a satchel or ammo clips.  The only characters that consistently show a sidearm are the Locusts.  None of the COGs display theirs.  I've also checked on a ton of screenshots on Gears 1 & I don't see any sidearms on the COG character models.

Gears is my Star Wars! Wooohhh!!!

by Blankman on Wed May 14, 2008 at 07:11:51 PM EST
[ Parent ]


Humm..

Granted I was playing Campaign.  Check Marcus specifcally if you're going to check Multiplayer.  But I know that in Campaign at least, they display.

Go time brotha

by Major Silva on Wed May 14, 2008 at 07:45:15 PM EST
[ Parent ]


ILL be bringing my own mop,

i suggest everyone do the same

ROLL TIDE!!!!!!!!!!!!!

by DEGREES OF FREEDOM on Wed May 14, 2008 at 07:32:55 PM EST


Brilliant, Blankman. Thank you!

You should be the keeper of this diary (almost a FAQ), and it could be linked off the top like "Meet the Gearheads", and updated as necessary.

Gears is my porn.

by 3Suns on Wed May 14, 2008 at 08:36:41 PM EST


they should go ahead and release the game before

i take my chainsaw to my dickhead neighbors taint

ROLL TIDE!!!!!!!!!!!!!

by DEGREES OF FREEDOM on Wed May 14, 2008 at 08:40:43 PM EST


I love

the aggression that is Degrees!

"What about the toe? FORGET ABOUT THE FUCKING TOE!"

by carr on Wed May 14, 2008 at 09:22:12 PM EST
[ Parent ]


Cant wait

to see the party system in action!!

by RoBBins0096 on Wed May 14, 2008 at 09:42:43 PM EST


ZOMG!!!

GEARS 2!!!!!!!!!!! AHHHHHHH!!!!!!!!!!

Eat A Peach

by Zoso Fan on Thu May 15, 2008 at 03:11:57 AM EST


FYI

We got our test issues in-house with the Gears 2 cover story. You guys are going to flip when you see the cover(s).

by X David Ellis X on Thu May 15, 2008 at 05:12:13 PM EST


When is the issue hitting the newstands?

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 05:25:53 PM EST
[ Parent ]


sfsdfas

June 3. Subscribers get it earlier.

by X David Ellis X on Thu May 15, 2008 at 05:44:01 PM EST
[ Parent ]


Very sweet!

 I've been a subscriber for several years now.  Now the anticipation builds waiting for that issue to hit my mailbox

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 05:53:34 PM EST
[ Parent ]


Could I subscribe now and get it

early still? Or am I late to the party?

Community Manager
GearHeads: Always running above 60 FPS~Nothing Less. -carr

by SweetTea023 on Thu May 15, 2008 at 08:58:53 PM EST
[ Parent ]


Subscribe

anyway.

by MacheteMan7 on Thu May 15, 2008 at 09:00:07 PM EST
[ Parent ]


Yeppers. Support Dave's ascension to...

greater power!  Muhahaha! ;)

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 11:13:46 PM EST
[ Parent ]


Some more interviews/interview videos

popping up here and there.

I like the one at Eurogamer:

Eurogamer: ...but can you explain what the badass factor is?

Cliff Bleszinski: So when Marcus shoots a Locust and the Locust crawls away leaving a blood trail, and he walks over to him and kicks him over and jumps on him and punches him in the head till he dies - moments like that.

 Gears 2 "goes to 12".

http://www.eurogamer.net/article.php?article_id=140426

another at IGN:
http://xbox360.ign.com/articles/874/874522p1.html

Gears is my porn.

by 3Suns on Fri May 16, 2008 at 10:12:54 AM EST


A short interview over at Wired

http://blog.wired.com/games/2008/05/cliffy-b-gears.html#more

Gears is my porn.

by 3Suns on Fri May 16, 2008 at 10:28:56 PM EST


Yep. I read that today & posted the new info.

Gears is my Star Wars! Wooohhh!!!

by Blankman on Sat May 17, 2008 at 12:06:32 AM EST
[ Parent ]


I have a question...

I didnt read the interview Suns posted, but since you said Dizzy will be available for MP...will Tai be available as well?

by RoBBins0096 on Sat May 17, 2008 at 11:38:59 AM EST


Again....

I. CALL. DIZZY!!!!!!!!!



Spell IHOP then say "ness"

by Grymm on Sat May 17, 2008 at 12:13:04 PM EST
[ Parent ]


you would call Dizzy

I'll probably wind up playing as either Carmine or Tai (if he's playable).

by RoBBins0096 on Sat May 17, 2008 at 12:17:51 PM EST
[ Parent ]


NOO!! He's Mine!!

http://www.gearheadsofwar.com/comments/2008/4/7/121739/8538/12#12

;);)

Second GT: extrateresticle

by captain crunk27 on Sat May 17, 2008 at 08:14:36 PM EST
[ Parent ]


The main reason

I picked Dizz was because it somewhat sounds like my last name ;)

Vain much? haha =P



Spell IHOP then say "ness"

by Grymm on Sat May 17, 2008 at 08:31:21 PM EST
[ Parent ]


Nothing about Tai yet.

Cliffy only spoke about Dizzy because he's driving the Derrick on the Assault level that was shown for the gameplay reveal.  I'm pretty sure that Tai will also be available. Why let a character model go to waste?

Gears is my Star Wars! Wooohhh!!!

by Blankman on Sat May 17, 2008 at 01:00:31 PM EST
[ Parent ]


Exactly, and that is why they need to

include everyone from Gears 1 as well.

Gears is my porn.

by 3Suns on Sat May 17, 2008 at 03:39:07 PM EST
[ Parent ]


Especially Lt. Kim! ;)

Gears is my Star Wars! Wooohhh!!!

by Blankman on Sat May 17, 2008 at 07:17:04 PM EST
[ Parent ]


Yup!

If they include all the good ol' COG's it'll make 9 playable characters for COG...and I'll take a stab at the number of Locust characters and say about 8 so far. (based on what I know, and hoping that the Kantus Locust is playable in MP. I CALL HIM!!!)

by RoBBins0096 on Sat May 17, 2008 at 07:55:53 PM EST
[ Parent ]


I hope that Epic makes the...

helmeted Locusts available for mp this time around!

Gears is my Star Wars! Wooohhh!!!

by Blankman on Sat May 17, 2008 at 09:04:00 PM EST
[ Parent ]


Two new interviews up (May 21st)

CVG
http://www.computerandvideogames.com/article.php?id=189431

and

GameDaily
http://www.gamedaily.com/articles/features/10-questions-epic-games-cliff-bleszinski/

TeamXbox provided the heads-up on those.

Gears is my porn.

by 3Suns on Thu May 22, 2008 at 06:45:03 PM EST


Already covered, Suns. :)

I updated the diary with the new info last night.

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 22, 2008 at 07:58:31 PM EST
[ Parent ]


:) In the blink of an eye!

Well done!  Do you have a google alert set, or what?  Sheesh, talk about fast!

Gears is my porn.

by 3Suns on Thu May 22, 2008 at 08:17:10 PM EST
[ Parent ]

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