Joystiq interviews Cliffy B.
By GearsChrisB
Posted on Wed May 14, 2008 at 06:05:56 PM EST

 Here is the interview from www.joystiq.com
Click on the link to read the full story ;)
http://www.joystiq.com/2008/05/14/joystiq-interview-cliffyb/

After briefly discussing our unique spelling and French heritage ("Joy-stique," Cliffy exclaimed!) and commiserating about being confused with other companies (apparently, he gets asked if he works for Epyx, the now long-gone publisher of Summer Games) with Epic designer and Chief Gears Dude Cliff Bleszinski (that's CliffyB to you kids), we got down to the serious business of talking about Gears of War 2: The Gears-ening.

Gears 2. It's coming out. We know it's bigger, it's badder, it's more badass.

Getting tired of hearing that yet?

We've heard it a couple times. Our question is, what was the number one thing in Gears 1 you wanted to change? What did you make that you knew you could do better?

I just wanted it to feel like more of a war. And it's not just about having the big battle scenes with the hundreds of Locust. It's not just about the huge beautiful vistas that the player gets to see or the tank shooting the Brumak down in front of you, or the choppers crashing, it's also about the writing and the levels; going into the Hollow and hearing the other radio chatter from other people who are dropping into the underground and they're lost and it's foreshadowing what you're going to encounter later in the underground. It's everything, to give more of a sense not only of the scale but also what's at stake for humanity -- and that's the biggest thing.

The number one complaint from not only us but many fans of the game is that, while it gets so many things right, it gets repetitive.
"We're shipping with a lot more fucking multiplayer maps this time time around."

The first things about repetition is: what we do is establish the core gameplay and then we start introducing other elements that switch that up a little bit. In Gears 1 we had things such as the crow level and now the player knows how to play the game and take cover and now we introduce nightfall and these creatures that will eat him if he goes in the dark and he has to find his way through. And then we go to the factory level and it's a little bit more about suspense and there's some mining cart rides, things like that. And in Gears 2 we take that idea and we increase it by like five-fold. Where every level, yeah it has the core combat but there's always something switching it up. Whatever that mechanic is, and I don't want to spoil it too much, but there's always something new and interesting to surprise you along the way, to keep everything fresh. You don't just want to be shooting dudes you want to be shooting guys while crazy stuff goes on and switching it up a little bit. If it's the same thing over and over again, it can get repetitive. That's why we as designers want to constantly surprise the player with these new events, or new weapons, or new enemies, or new story bits. Because the story as well, it's a powerful thing. From the get-go, Dom's looking for his wife. I'm going to want to know as a gamer, where is she? Is she alive? Is she dead? What's happened to her? Is he going to get his answer? That's another motivator.

As far as the multiplayer goes, we're shipping with at least ... well, I don't know what the embargo is ... but we're shipping with a lot more fucking multiplayer maps this time time around. A lot more multiplayer modes. So when you look at the matrix of maps to modes, it's literally hundreds of hours of gameplay. And there's also some fun stuff that we haven't announced yet in regards to co-op.

We have games like Call of Duty 4 and Halo 3 that have racked up a ridiculous number of hours on Live. Are you looking at them as a benchmark? That level of functionality?

I think they've pretty much set a good standard as far as the game being its own platform of entertainment. Not only having a single player campaign where you ind of get your feet wet, to having co-op as well as continuing with the online multiplayer. Again, I can't talk too much about what we're doing due to embargoes and whatnot, but the feature set will be very rich and will be pretty damn solid by the time we ship as far as what players will get out of the package.

Could you go so far as to say there will at least be a party system this go round?

I think that if we were not to have a feature like that, it would probably be a pretty big fuckup.

We concur! Are you afraid of changing too much in the game? Watching the gameplay video that came out on Friday night, Marcus shooting over the edge into a sea of Locusts, it seems like a totally futile activity.

Well, you can kill them ...

... okay, but you've got hundreds of them! How is the gameplay going to change when you're talking about a scale like that, where you're still controlling just one player -- it's not an RTS -- how do you balance that?
"I think we have to stop at the lunch boxes ... we don't want to market to grade school kids."

We, as designers, having hundreds of Locusts on screen in one section and the cover mechanic, we have to be very careful of which scenarios we allow the player to experience and engage that many Locusts. And I don't want to go into too much detail in regards to how we leverage that, but there are plenty of scenes in the game in which the player is dealing with hundreds of Locusts and there's also other scenes in which he's dealing with a number that's more than Gears 1 but not quite as much as that crowd. Honestly, it just depends on that scenario, it depends on what's called for, and it depends on pacing. If you were on the ground, by yourself, with hundreds of Locusts coming, they'd look stupid if they weren't all shooting at you, or they wouldn't be taking cover anD that wouldn't be Gears gameplay. There's so many factors we have to take in mind as creatives, so it's a delicate delicate balance of gameplay.

We read in a press release this morning that there will be weapon-specific melees. We have the chainsaw on the Lancer, can you give us any other examples?

I can't spoil too much but, if you look at the Torque Bow and there's blades that come off of it, you could start guessing that there's some fun to be had there.

I think we can guess what you're talking about. How about the Gears universe? You have the Gears movie that's being worked on, and I don't know how involved you are in that. What other opportunities do you see for Gears?

We're working on a comic book. Action figures are about to come out. I'm so happy about those, they've been amazing to work with. The results have been extraordinary. And there's the hoodies, the doo rags, the whole nine-yards. Basically, anything that makes sense, we'll consider doing. I think we have to stop at the lunch boxes, because we're a Mature-rated game, so we don't want to market to grade school kids. But I love action figures and collectibles as much as the next guy.


Display:

More

Gears holy fuck I cant wait.  Its starting to bring me back to the days when I would watch IGN videos of gears everyday multiple times a day, then call all my friends and tell them about the magic that I was witnessing!

"What about the toe? FORGET ABOUT THE FUCKING TOE!"

by carr on Wed May 14, 2008 at 08:07:12 PM EST


the net

is dripping with g 2 info

"you got a mouth like a saigon whore" tyrus

by DEGREES OF FREEDOM on Wed May 14, 2008 at 08:39:15 PM EST


btw cliffyb

looks like he has been lifting
a bit yoked dare i say?

"you got a mouth like a saigon whore" tyrus

by DEGREES OF FREEDOM on Wed May 14, 2008 at 08:46:47 PM EST


"a bit yoked"

Never heard that expression before.  Thank you, I love it!  Been feelin' like I need to buff up a bit myself, lately.  ;)

Gears is my porn.

by 3Suns on Wed May 14, 2008 at 10:34:03 PM EST
[ Parent ]


Party system are confirmed.

Eat A Peach

by Zoso Fan on Wed May 14, 2008 at 09:02:44 PM EST


I want to party with YOU!

I am just downright giddy!

Gears is my porn.

by 3Suns on Wed May 14, 2008 at 10:33:06 PM EST
[ Parent ]


Awesome!

just read this little "hint" at the Torque execution..

" if you look at the Torque Bow and there's blades that come off of it, you could start guessing that there's some fun to be had there. "

F*ing awesome!

by RoBBins0096 on Wed May 14, 2008 at 09:38:23 PM EST


RoBBins,

"Buckets of blood"

that is all I am going to say.  ;)

Gears is my porn.

by 3Suns on Wed May 14, 2008 at 10:32:34 PM EST
[ Parent ]


neck

slitting anyone?

This is Bob. Bob has bitch tits.

by MacheteMan7 on Wed May 14, 2008 at 10:34:55 PM EST
[ Parent ]


When you are host,

you really, REALLY will need to turn gore off.   ha ha ha ha

Gears is my porn.

by 3Suns on Wed May 14, 2008 at 10:38:57 PM EST
[ Parent ]


ive

never hosted, is it really that distracting?

"you got a mouth like a saigon whore" tyrus

by DEGREES OF FREEDOM on Wed May 14, 2008 at 10:41:22 PM EST
[ Parent ]


Only

if you get alot of kills :).

This is Bob. Bob has bitch tits.

by MacheteMan7 on Wed May 14, 2008 at 10:50:47 PM EST
[ Parent ]


well hell

then my screen will stay very clean

"you got a mouth like a saigon whore" tyrus

by DEGREES OF FREEDOM on Wed May 14, 2008 at 10:57:00 PM EST
[ Parent ]


Ha ha Thanks for the compliment

Machete, ;)  but if you do any close range fighting at all, your screen will be covered in blood with the first shot (hit OR miss). It isn't a problem if you are good with the long range weapons, because the enemy explodes far away from you.  If you like the Gnasher, like I do however, then it absolutely has to be turned off.  Funny thing is, I didn't realize that function could be toggled during play.  I thought I had to set that before I started hosting, and didn't want to shut down the room just to fix it.  I played a whole evening blind after a my first shots.  The second time I hosted, some kind person in our room (I forget who) told me where the setting was.  Presto.  Fixed!  Not nearly as satisfying though when you do pull off the kill. ;)

Gears is my porn.

by 3Suns on Thu May 15, 2008 at 12:07:51 AM EST
[ Parent ]


If I were you

I would keep the gore on.  That's half the fun of Gears (for me at least), and when I play as host at my friends' houses (I never host on my connection), I get used to the blood on the screen.  It's really bothersome at first, but you can get used to it.

I'm feeling California and looking Minnesota.

by heeyoh2 on Thu May 15, 2008 at 12:13:44 AM EST
[ Parent ]


Win or lose, the magnificent gore factor...

is the real payoff!

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 02:18:24 AM EST
[ Parent ]


You only

get blood on the screen if you hit them. Also, whenever I do host (which is nearly never), I keep extreme content on. The put it in to put the host at a slight disadvantage and I feel that whenever the host turns it off, it really hurts the balancing. If he can down me in 1-2 shots, at least make those tough for him to aim :).

This is Bob. Bob has bitch tits.

by MacheteMan7 on Thu May 15, 2008 at 02:44:46 PM EST
[ Parent ]


Me, I need all the advantage I can get!

Ha ha.  Actually, I have only hosted twice.  I do miss the gore tremendously, and you guys have now convinced me to keep it on.  Done.  But next time you die when I am hosting, know that you were shot through a screen of blood!  ;)

Gears is my porn.

by 3Suns on Thu May 15, 2008 at 07:20:15 PM EST
[ Parent ]


OMG.

I am hyped so much.

Eat A Peach

by Zoso Fan on Thu May 15, 2008 at 02:21:00 AM EST


Me too!

Wooohhh!!!

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 02:38:15 AM EST
[ Parent ]


Holy Shit...

Just saying more MP maps then before has me fliped out...
I cant wait....

by Captain Crunch on Thu May 15, 2008 at 09:50:34 AM EST
[ Parent ]


The first thing my girlfriend said when I pulled

this up was "hey, he's cute!"
I don't know how to take that...=P

Community Manager
GearHeads: Always running above 60 FPS~Nothing Less. -carr

by SweetTea023 on Thu May 15, 2008 at 12:23:54 PM EST


fight him

by BoxinLeprechaun on Thu May 15, 2008 at 02:58:51 PM EST
[ Parent ]


JUST

remind her who the man is

"you got a mouth like a saigon whore" tyrus

by DEGREES OF FREEDOM on Thu May 15, 2008 at 03:29:15 PM EST
[ Parent ]


beef up

This is Bob. Bob has bitch tits.

by MacheteMan7 on Thu May 15, 2008 at 04:38:10 PM EST
[ Parent ]


Yeah, carrying a 40 lb. rucksack...

through mud, uneven terrain, miles and miles, for days isn't cutting it. ;)

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 04:43:34 PM EST
[ Parent ]


You're right.

He needs some roids!

This is Bob. Bob has bitch tits.

by MacheteMan7 on Thu May 15, 2008 at 04:44:50 PM EST
[ Parent ]


Scratch that- 88 lb. rucksack!

Gears is my Star Wars! Wooohhh!!!

by Blankman on Thu May 15, 2008 at 04:46:22 PM EST
[ Parent ]


HAHAHAHA

Thanks for the support....we're going to counseling and it looks like things will be ok....;)

lol.....But anyway she was just kidding =) I'm her man ;)

Community Manager
GearHeads: Always running above 60 FPS~Nothing Less. -carr

by SweetTea023 on Thu May 15, 2008 at 04:49:52 PM EST
[ Parent ]


So she tells you ;)

"What about the toe? FORGET ABOUT THE FUCKING TOE!"

by carr on Thu May 15, 2008 at 04:51:48 PM EST
[ Parent ]


Just

dont tell her if we ever have a FFF with Cliffy in the mix

"What about the toe? FORGET ABOUT THE FUCKING TOE!"

by carr on Thu May 15, 2008 at 04:52:11 PM EST
[ Parent ]

You are not logged in. In order to post a comment, you must be logged in.
If you don't have a member account yet, by all means go make one! Otherwise, log in to comment.