Sniper Active reload

Thu Jun 26, 2008 at 02:16:45 PM EST

now on the diary at the front page there is a lot of complaining about the sniper active reload downing of Gears.

Well, i hate being dwned by it, and i rarely ever dwn someone with it, but i know why it is incorporated into the gameplay, and i totally support it being in the game. I have a couple of points as to way epic put the sniper active to dwn people

First point- The ARs for other guns are more powerful than the regualar bullets so why cant the sniper be

normally the lancer takes almost a full clip to bring someone down, but with ar it barely takes half a clip to dwn him. The sniper does a lot of damage almost gives you a full circle of damage when shot. So anymore damage from an active dwns you.

Second point- without Ar you couldnt dwn a guy period.

 without active  for sniper it would take two regular shots to down someone, but by teh time you get your second regular shot, the guy you were shotting at has either A. already escaped or B. his heath has already regenerated so either way you lose

third point- sniper defense

if you have a sniper rifle and someone charges you, and you dont have time to switch to another weapon the AR has the ability to save your life. Someone shotties you in ribs, but miraculously you survive. what are you going to do, sit there like a bitch and go, oh well all i have is a sniper and you already shot me once so  you deserve to finish me off, and im just going to sit here and take it  NO!! you whip out an AR and dwn his ass so you live. simple as that

Fourth point- Can be used to save other lives

a locust is chasing dom dwn the street of gridlock the locust dwns Dom, and is sprinting to finish him off, you dont have time to line up a headshot, becuase he'd kill Dom first, so you can use an AR to take him dwn, and let dom get up

Fifth point- Ar are pretty cheap and id rather prefer to pop someones head off, but sometimes you need it.

Sry for the rant, but AR can be useful, and i understand whys its i nthe game


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  •  I agree with all your points and (none / 0)

    agree with it being in the game.  I do however think it needs to be better balanced...like, get 3 active  reloads in a row and you can down a person.

    Something to change it up a bit

  •  No offense, (none / 0)

    but those points don't really make much sense. I've been in those situations and got away FINE without having to resort to an AR to get away. If you pick the Snipe up, you risk the chance of you getting blindsided. No excuse for using AR.



    "See? All I know is ball, and good... and rape."

    by Grymm on Thu Jun 26, 2008 at 02:27:31 PM EST

  •  None (none / 0)

    of those points are valid at all. It is retarded that one shots downs somebody because it makes the sniper the most powerful weapon hands down. If somebody comes up behind you with a shotgun, they SHOULD be at the advantage. If you use a cheap tactic with the sniper to level the game at close range, then they should have a tactic available to use at long range when you are at the advantage. The AR snipe is unbalanced and there really can't be any argument against that.
  •   here are my counterpoints (none / 0)

    to your first point - The sniper shouldnt be more powerful like all the other weapons because the sniper is powerful enough already, so its really not neccesary to have more damage for AR. With other weapons, it still takes skill to kill people even if you have active, but with the sniper, it takes ONE pull of the trigger ANYWHERE on their body...not too skillfull or fun at all.

    2nd - If you shoot someone twice, they DO go down, especially if you hit them high up on the body. If they escape, then that's your fault for not getting the headshot while you had the chance.

    3rd - If you SERIOUSLY cant change to a shotgun in time then you still should be able to headshot them. Thats because when people charge you they are most likely roadie running, which means their head is SO open and easy to hit. When someone is roadie running straight at you, it's the easiest headshot to get in the game.

    4th point - The situation you described happens a lot. It happened a few times very recently actually, and Blankman can tell you first-hand that you can headshot the attacker even if roadie running ( since i did it to him a couple of times i believe :) ) I've saved other people, they've saved me, and i've even been the one that gets headshotted when just about to finish someone off, so I don't know why AR is so neccessary.

    If you want to shoot the body, then fine, there is a torque, boomshot, boltok, lancer, hammerburst, and a shotgun for you to use. (and even more in gears 2) because i just don't see how anyone can get any enjoyment or feeling of accomplishment from shooting someone ONCE anywhere on their body in order to kill them.

  •  actually (none / 0)

    I agree with your points, the only thing that gets me upset in the game is the sniper melee. The way I see it, if they keep in the one shot down, they need to take out the melee for the sniper and vise versa. I mean, if you can down someone in one shot, you shouldn't have to melee. But then again I agree with the rest of you guys when you say that it makes the weapon the most powerful one in the game. BUT, why do you think that there is usually only 1-2 snipers on the map? So it won't be AS cheap. I could see if we all started out with snipers, then it would be hella-lame. But 1-2 snipers give everyone a chance to snipe so it is SORTOF balanced, i guess.
  •  My main point (none / 0)

    about hating AR snipe is that the sniper in Gears is quite possibly the gun that takes the most skill to use in any game ever IF you don't use AR.  I was gushing the other night about Robbins skill with the gun because I was screwing around one on one with my wife's little brother the other night.  He wasn't really using cover and just moving haphazardly around the map and I still couldn't take his head off with a normal snipe shot.  The things that some Gearheads like aamato, Robbins, RedChief and Grymm do with the sniper are just amazing.

    AR sniping takes the skill out of using that gun.  I can be successful with the sniper using the AR function.  That says something about how unskilled a weapon the sniper becomes.

  •  One more point (none / 0)

    Most things in life, we like to see IT Coming.

    No one likes back stabs.

    If someone pops off my head with a Sniper (and I didn't see it coming), I am ok with it because I had it coming.  i.e. I was probably standing still to long.  And it takes Skill to headshot (or I was standing still WAY toooo long).

    But with an AR, I just get pissed off.  I feel like "they got a lucky shot and now here they come trotting along to finish me off".

    I can also handle getting chainsawed or shotgunned from behind because, I also deserved it.  I mean...  They have to run up to you (and you can hear them coming).  If after I hear them and I do nothing, my fault because I was being careless.

    Watching those Gears 2 videos from Youtube, showed the same thing.  A guy kept getting AR sniper.  Lame.

    "I do not tell lies, but I am a savage".

    by Kenai 91 on Thu Jun 26, 2008 at 03:15:11 PM EST

  •  Ok.... (none / 0)

    First of all, you have points that make little to NO sense. It seems like you're just trying to defende AR sniping because you cant get headshots.

    Here's my side to this -

    1st point - A normal sniper bullet is ALREADY just as powerful as a shotty bullet, or a few lancer bullets. The AR just makes it even more obnoxious. 2 regular snipe shots and the person is down.. can 2 lancer bullets do that? No. Can a shotty? Under the right circumstances (distance and an AR, or no AR). Therefore the AR is just there for people who want to get easy kills with minimum effort.

    2nd point - as rEDChief already stated pretty much perfectly, as I just said, 2 shots to the torso and the person is down. Not too hard to do seeing as how bulky the guys are.

    3rd point - If someone is roadie-running behind you and you have SOME distance on them, you can simply turn around and no-scope them, that is, IF you have some skill with the weapon. And just to back that point up, I did the same thing to Chris last night on Old Bones :P Now, about switching weapons.. if you hit the person with the snipe shot, but dont headshot them, just DIVE out of the way and switch to your shotty. I've done that countless times, and Blank saw me do the same thing on Escalation a week or so ago. I was coming up the stairs from the bottom of the map, I hit the guy coming around the corner, switched to my shotty and still killed him. Make sense?

    4th point - If an enemy downs another person on your team, and they go to line up the headshot, chances are they arent going to be strafing back and forth to avoid being headshotted by you, because that movement throws off the shot, making that person miss. So they will most likely be standing still for the headshot, making an easy target for you to snipe. Also, they most likely wont be aware of you aiming at them unless you stand right in front of them, hence the easy headshot.

    5th point - If you read my response to your 3rd point, you'll see that you DONT need an AR with the snipe most of the time. Just do the 1-2 combo with the snipe shot in the stomach, then quick swap to the shotty and gib them. Simple as that. And yes, AR's are cheap, which is why we all want it removed.

  •  good idea (none / 0)

    the sniper active reload should not down someone but it should make them fall to the ground but quickly get back up. tell me if u like or dont like the idea
  •  The only reason I like AR snipe... (none / 0)

    is because I'm a shitty sniper! LoL. Seriously though, it's great to compensate for those who aren't as good with the weapon, but when all people do is AR your ass, you're gonna get pissed. It's so much easier to go for a body shot. I'm pretty good with the lancer because I am for my opponent's head. It does more damage!

    The most annoying thing is to be playing execution and get downed by an AR sniper shot, only to stand up, get downed again, and continue the process until you die. Then post-game, the offender often has the audacity to brag about his sniping skillz!

    I think the sniper should have an active. All the weapons do. As far as what needs to be done, I don't know. Once in a while, it's fine. But after playing "gentleman's rules" I've come to see it as more of an annoyance. People that can take my head off while I move are the real snipers out there. That takes talent.

  •  as someone who's working on their (none / 0)

    sniper skills, I really think the one shot downing of someone is absolutely retarded. If anything I think an AR should leave the guy stunned like when he gets meleed that way the guy can dive out of of the way before the guy can get the next bullet in the gun and get a bead on you.

    If they do leave it in, which I hope to god the don't, I think being able to crawl out of the way is going to help quite a bit to those 3 active snipers that down you twice before killing you.

    •  or for my first point (none / 0)

      promote some team work in the way that you stun a guy and somebody rushes in with a shotty to finish you off, could have some cool team strategies that way, but it would feel awful to be on the receiving end of one of those haha
  •  ok (none / 0)

    I don't feel like reading all the comments before me because there are so many. So forgive me if this point as been brought up. I really don't think AR sniper is going to be a really bad thing. The main reason is because you can move when you are down. This prevents someone from constantly sniping you in a execution match. I think if they got rid of a one hit down it would make the sniper to week

    "Look, when I was a kid, I inhaled frequently. That was the point." Barack Obama

    by Wangler1316 on Thu Jun 26, 2008 at 05:04:16 PM EST

  •  The only thing (none / 0)

    that AR should do is reload faster.  Make it so that it gives as much damage as possible without downging him.  But one more bullet hits you and youre down.  And with the AR and faster reload if you hit him the first time then you can down him with your 2nd AR.  

    Oct 21/08 Nov 7/08

    by carr on Thu Jun 26, 2008 at 06:16:04 PM EST

  •  One thing I hate (none / 0)

    is since I play a variety of games, the sniper lead is always different, but still, AR snipe is not so great.

    Fallout 3 WOoOoOoOt... WOoOt!

    by AvatarJC on Thu Jun 26, 2008 at 09:41:57 PM EST

  •  Well I think (none / 0)

    the Sniper in Gears 2 should still have AR on it, BUT, it shouldn't add any damage to the bullet, only makes for a faster reload. Just my 2 cents.

    Playoffs?!? Playoffs?!? You talking about... playoffs?!

    by ajABE on Thu Jun 26, 2008 at 10:39:39 PM EST

    •  ABE, that is just what I said above (none / 0)

      and I think it is the best idea yet, if I do say so myself.  It would finally allow for someone with the sniper to maybe even get two headshots within a couple of seconds, it wouldn't be over powered because as papi pointed out, that thing is incredibly difficult to aim.  Still those who are good with it, would have a chance to shoot just that much more often.  Certainly, that is better than the way it is now!

      Gears is my porn.

      by 3Suns on Fri Jun 27, 2008 at 12:03:21 AM EST

      [ Parent ]

      •  Definitely! (none / 0)

        If they were to take away the extra damage, and just make it the fast reload, I would be the happiest person playing Gears 2 ;)
        •  Yep, and I would be happy to watch (none / 0)

          you make use of that perk to optimum advantage.  And I sincerely don't think it would be giving you an unfair advantage.  It would just mean that people don't have 5 seconds to run around between shots.

          It would encourage the shooting of melons, get rid of the stupid downed crap, appropriately reward ARers, yet not be the dominating weapon.  Remember they could shave off just a little time, they wouldn't need to make the reload instantaneous.  There would be a perfect time that rewarded the sniper, yet didn't turn the gun into a automatic.

          Gears is my porn.

          by 3Suns on Fri Jun 27, 2008 at 12:28:44 AM EST

          [ Parent ]

          •  well did you know... (none / 0)

            that without an active when you're moving and you try sniping the bullet doesnt go right on the crosshair. But with an active and you move it goes right on it. Maybe keep that but remove the boost in damage?
            •  No, I didn't. (none / 0)

              Well, then I say no.  Don't keep that either.  Our skilled snipers don't seem to need it.  When they are holding the sniper rifle, their reticle seems to be as big as my head, and their aim, auto. All they need is the opportunity to shoot it more.  ;)

              Gears is my porn.

              by 3Suns on Fri Jun 27, 2008 at 02:54:39 PM EST

              [ Parent ]

      •  Oops, sorry Suns! (none / 0)

        I didn't get what you meant by "Sleight of Hand" until after I reread it. haha

        Playoffs?!? Playoffs?!? You talking about... playoffs?!

        by ajABE on Fri Jun 27, 2008 at 11:55:03 AM EST

        [ Parent ]

  •  A little off the subject (none / 0)

    But the chainsaw is just as bad as active reload or melee, when over used!

    You'll do anything for a klondike. But I'll do anything for a blonde dyke! Or two!

    by TexasTrap7 on Fri Jun 27, 2008 at 12:13:49 PM EST

  •  What if (none / 0)

    active reload got rid of the sniper lead, unless it is instant hit (like tf2) in this game...

    Fallout 3 WOoOoOoOt... WOoOt!

    by AvatarJC on Fri Jun 27, 2008 at 01:35:33 PM EST

  •  it takes (none / 0)

    no skill to chainsaw someone who is engaged in a shotgun battle with someone else.  Remember the chainsaw is the lancers melee.  its no different if i walked up to some one with the shotgun and pressed the B button.  But i'll say it again, i dont mind the chainsaw, but when 3/4 of someones kills are chainsaw kills, and then they complain about melee?!  OVERUSE is a bitch!

    You'll do anything for a klondike. But I'll do anything for a blonde dyke! Or two!

    by TexasTrap7 on Fri Jun 27, 2008 at 02:24:11 PM EST

    •  well (none / 0)

      If you chainsaw someone that's engaged in a shotty battle, your'e right that there's not much skill involved, but all that skill isnt neccessary because your using a ton of TEAMWORK instead by distracting the guy with a shotty and getting the chainsaw from behind. And I think everyone can agree that melee is MUCH more annoying than chainsaw, and I think a lot of that is because of the fact that when you chainsaw, your completely stopped and vulnerable (not during the animation because that's glitched with god mode, but immediately after) and your making it possible for someone to come up and chainsaw you as well. With a melee, you can constantly keep moving and you're not forced to stop, avoiding fire and chainsaws.
  •  i see what (none / 0)

    your sayin.  but im my opinion a chainsaw is the same thing as a melee, either if you press B with the shotty out or the lancer.  dont get me wrong i love the chainsaw, but just like anything, overuse(IMO) sucks.

    You'll do anything for a klondike. But I'll do anything for a blonde dyke! Or two!

    by TexasTrap7 on Fri Jun 27, 2008 at 05:17:56 PM EST

    •  I (none / 0)

       just don't get why people think they can tell someone how much of a certain weapon they can use in a game.  Does anyone say this when Robbins uses the Sniper?  Or Papi uses the Boom?  No it's when someone is using the chainsaw.  I'm sorry but If I want to chainsaw to get every kill I will, I won't apologize for that.  All this talk is getting old and quit frankly annoying to the point I'd rather not play Gears anymore at all.  Lets' just play the damn game and stop all of this bickering.
      •  I completely agree. (none / 0)

        Robbins always uses the Sniper. Papi usually goes for the boom (as do I) etc.

        Certain people's strong points are different things.  Chris, (and I think he'll agree) isn't as great with the sniper or boom as other guys so he uses the chainsaw.  

        I just really hope Epic doesn't F-up the multiplayer consistency and balancing in Gears 2 the way they did Gears 1.

        •  I (none / 0)

           do suck with the sniper, and the boom always is like I'm shooting blanks LOL.  I have been trying to get better with the torque and the shottie.  But yes I am in love with my chainsaw :)  Then it starts making you guess if you should use this or not use that and we shouldn't have to do this while we are playing a game.
      •  I agree, but (none / 0)

        if people can't tell someone to stop using the chainsaw, then how come people can tell someone to stop meleeing?  I guess I'm just confused as to how the line of what is and isn't acceptable is defined.

        I'm feeling California and looking Minnesota.

        by heeyoh2 on Fri Jun 27, 2008 at 05:51:19 PM EST

        [ Parent ]

      •  I completely agree with Chris. (none / 0)

        We're playing by house rules, and now people are suggesting that we impose limits on the chainsaw.  This is ridiculous because now we're trying to change someone's style of play to such a degree that they would rather not play Gears at all.  Gears is not the unifying aspect of this community, the camaraderie is.  I can understand the limited melees and the no AR sniper, but I'm going to have to draw the line on limiting the chainsaw.  Do I hate being chainsawed?  Gee, it's like asking if I like dying & spectating for the rest of the round.  Of course I do, as well as everyone else in this community.  However, the chainsaw is an integral part of the game.  We all know that shenanigans exist with it due to the canned animation that makes them impervious to lowering their saw when they receive a face full of buckshot.  It's just one of those given facts.  All of this complaining and debating is really getting old, guys & gals.  Let's just play the game & enjoy the company.  Remember, maintaining friendships is more important than killing our virtual enemies.

        I'm a Gears Fluffer!!! Wooohhh!!!

        by Blankman on Fri Jun 27, 2008 at 06:21:19 PM EST

        [ Parent ]

      •  I don't mind the saw myself (none / 0)

        It's really hard to get one most of the time when someone knows you're coming and has the shotty out so more power to you if you're able to get through it and get the saw.

        Nothing in Gears is annoying as AR sniping.  Not the saw, not meleeing, not nade tagging.  Nothing.  

  •  Its ok (none / 0)

    in not telin anyone to change their game, or not use a weapon.  im just sayin what i think.  and im not gonna stop playin about it.

    You'll do anything for a klondike. But I'll do anything for a blonde dyke! Or two!

    by TexasTrap7 on Fri Jun 27, 2008 at 05:30:40 PM EST

    •  I (none / 0)

       don't think you have been playing a lot with us lately to hear that this has been going on for quite some time now.  It does get very frustrating because I am one of the guys on here that uses the chainsaw about every round If I can.  I'm not trying to call you out or anything but this complaining has gotten very old.  
  •  lets (none / 0)

    just drop it

    You'll do anything for a klondike. But I'll do anything for a blonde dyke! Or two!

    by TexasTrap7 on Fri Jun 27, 2008 at 06:15:38 PM EST

  •  I was thinkin (none / 0)

    Just an odd idea, have it reload faster each hit and active reload you get, but each active gets harder.  Also, no active reload extra damage.

    Fallout 3 WOoOoOoOt... WOoOt!

    by AvatarJC on Sun Jun 29, 2008 at 01:47:05 AM EST

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