Wingman - Two Master Chiefs
posted by 3Suns
Mon Sep 01, 2008 at 11:32:27 PM EST

One of the design decisions for Gears of War, with which I totally agreed and was delighted to discover, was the deliberate inclusion of different playable characters for co-op (Marcus and Dom). I remember Cliff gently criticizing Bungie for essentially having two people play as John 117 if they wanted to play through the campaign in co-op in Halo 1 (and Halo 2? - never played it through, can't remember).
Anyway, when it was revealed that the pairs in Wingman would be of the same skin, I was really surprised, and actually, a little disappointed. Hearing more about Wingman in the Leipzig video reminded me of that design choice, and of my disappointment. Personally, I think it would have been just great if we could have had the choice to make Wingman teams like Dom&Marcus, Lieutenant Kim&Carmine, Cole&Baird or even mix and match Raam&Dizzy or whatever.
I suppose I can think of possible reasons why they might have chosen to go with same skins:
- easy recognition of partner/enemy when playing
- avoid squabbles over skins - though same skins doesn't completely eliminate that possibility
- not enough characters - with Dizzy and Tai and others coming into the mix, this really shouldn't be a problem.
It is a small thing, but in my opinion, it is kinda too bad. What do you think? Also, if you have any other ideas as to why Epic might have "strayed" from their philosophy of different characters for each gamer playing, let us know.
- 3Suns's diary :: ::
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