Couldn't Have Said it Better Myself
Wed May 13, 2009 at 02:55:18 PM EST
I've been a longtime fan of GamesRadar. I think it was Suns who initially turned me on to the site. (thanks!) Anyway, I was reading today and found an article that I thought everyone should read. It's about Bioshock 2, and why they don't want it. I completely agree with them, and if I had the literary skills that they do, I would have posted this myself a long time ago.
Here's an excerpt from it:
Ignoring the obvious monetary justification (in fact the only justification), there is no need for a sequel to BioShock. The original game was complete by its end, as a product, as an experience, as a story and as a statement. It wasn’t a vague, open-ended scenario, ripe for the franchise photocopier as most games we play are. It was an intelligent and deliberately-designed whole, with a very definite story, manifesto and agenda which went beyond the basic visceral thrills of videogame shooters. It had points to make regarding the scope of videogames, their conventions as a medium, philosophy and the human sense of self. Some it made by example. Others it made through narrative discourse, and some it even made through post-modern deconstruction. But it made them in completeness and then it ended. What BioShock set out to do is done.
There’s a reason no-one makes a big deal out of space missions any more, or the climbing of Everest. There’s a reason no-one gets excited about CGI in these post-Jurassic Park and Terminator 2 days. There’s a reason the Matrix sequels were directionless, unexciting bloats, and there’s a reason no-one’s ever made a sequel to Blade Runner (actually BioShock’s nearest spiritual equivalent, movie-wise).
For that very same reason, BioShock 2 will be a hollow experience in comparison to its predecessor.
You can find the article here
What do you guys think about it? Who's going to be buying it?